My ceramic work has become not only my construction and visualization of common social beliefs, but also humorous critique that can be looked upon without the hindrance of biases. The Ork, while referencing contemporary media and myth, does not hold value among our social beliefs. By using an image that does not ignite our cultural memory with images and dialog of conflict and by utilizing it in a humorous manner, my work creates the metaphor of "other." By visualizing controversial topics through the use of the Ork, we can, as members of our cultural history, look upon ourselves without the language of controversy. As a result, we can distinguish between our concepts of "truth" and "fact." My work, if nothing else, is an attempt to humorously comment upon our world and its thoughts, but to provide it with needed and sometimes impossible self-reflection, inquiry and critique.
I also work on character maquettes that allow me to express creativity in a way that doesn't fit within the bounds of my ceramic portfolio. Much of my inspiration comes from media with a visual flair such as books, TV, movies, and games. I take elements that inspire me and combine them to create new unique characters.